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UNIT 2 - Virtual and Augmented Reality
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U2 VR & AR_2
UNIT 2 - Virtual and Augmented Reality
Self-evaluation 3
Self-evaluation 3
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https://docs.google.com/forms/d/e/1FAIpQLSetdk5N-9NGiASxkjGtQLNiXwrRlnC8PlplgGJlUDVSR-ocSw/viewform?usp=sf_link
link to open resource.
◄ Exercise Subunit 3- Setting up the development environment
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Subunit 1 - AR and VR evolution theory
Subunit 1 - AR and VR evolution theory
Timeline - Augmented Reality
Augmented reality trough time
VR and AR comparison
Evaluation test
Subunit 2 - Development environment and toolkit
What is augmented reality?
Phases of augmented reality
Recognition
Tracking technologies
Mixing techniques
Exercise Unit 2
Evaluation 2
Subunit 3- Development Environment Configuration-THEORY
Visualization technologies
Tranbsparent optical sensor
Image shuffle screen
Motion Capture technologies
Laser point cloud perception
Inertia movement IMU
Electrical activity recognition
Exercise Subunit 3- Setting up the development environment
Teoritical background about programming tools
Excercise 4
Selfassignment
Self assignment 5
Teoritical background about programming tools ►
U2 VR & AR_2
General
UNIT 2 - Virtual and Augmented Reality
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